The system/publisher/developer bit: Nintendo DS, published by Nintendo, developed by iNiS
The ten-word synopsis: Rhythmically tap the screen to help those in need.
Whenever asked for compile my favourite films, TV shows, books, plays, whatever, my first instinct is always to impress. To list titles that make me come across as somewhat highbrow, like a proper critic type or something. However, it never takes long before the likes of Psycho and Hamlet give way to a mesmeric platoon of silliness. Scott Pilgrim, Danger Mouse, The Gruffallo… And, with the onset of gaming as a ‘serious’ new medium, Elite Beat Agents can take its’ rightful place amongst that most esteemed company. Continue reading
AKA Birds & Beans (US name)
The system/developer/publisher bit: Nintendo DSiWare, developed & published by Nintendo
The ten-word synopsis: Simple game in which a bird tries to eat beans.
The rise of the iPhone as a legitimate gaming device has really shook up the handheld market. Whilst there remains a gap for the meatier experiences found on the 3DS and Vita, it has resulted in a mad panic for Nintendo and Sony to counter-punch with their own light entertainment titles. Pyoro was one of Nintendos’ earliest attempts to create an enjoyable 5-minute title, a launch game for their DSiWare online download service. Continue reading
The system/publisher/developer bit: Nintendo DS, published by Nintendo, developed by HAL Laboratory
The ten-word synopsis: Chisel blocks to make an object using logic and numbers.
For a game that hinges itself around logic, Picross 3D doesn’t make a lot of sense. By rights, a slow-paced, ugly-looking puzzle game that just makes you count blocks for hundreds of hours worth of levels shouldn’t be fun. The appeal of Picross 3D, like it’s flat predecessor, is a mystery. Yet it remains just as endearing to play as the 2008 title, the bane of so many of its’ purchasers social lives. Continue reading